Artificial Intelligence and Machine Learning

SERIES EDITORS:
Ronald Brachman, Yahoo! Labs
William W. Cohen, Carnegie Mellon University
Peter Stone, University of Texas at Austin

Editor Bios


Human Computation Human Computation
Edith Law, Luis von Ahn
Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human c…
Publication Date: 01/01/2011

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Representations and Techniques for 3D Object Recognition and Scene Interpretation Representations and Techniques for 3D Object Recognition and Scene Interpretation
Derek Hoiem, Silvio Savarese
One of the grand challenges of artificial intelligence is to enable computers to interpret 3D scenes and objects from imagery. This book organizes and introduces major concepts in 3D scene and object representation and inference from still images, wi…
Publication Date: 01/01/2011

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Trading Agents Trading Agents
Michael Wellman
Automated trading in electronic markets is one of the most common and consequential applications of autonomous software agents. Design of effective trading strategies requires thorough understanding of how market mechanisms operate, and appreciation …
Publication Date: 01/01/2011

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Algorithms for Reinforcement Learning Algorithms for Reinforcement Learning
Csaba Szepesvari
Reinforcement learning is a learning paradigm concerned with learning to control a system so as to maximize a numerical performance measure that expresses a long-term objective. What distinguishes reinforcement learning from supervised learning is th…
Publication Date: 01/01/2010

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Data Integration Data Integration
Michael Genesereth
Data integration is a critical problem in our increasingly interconnected but inevitably heterogeneous world. There are numerous data sources available in organizational databases and on public information systems like the World Wide Web. Not surpris…
Publication Date: 01/01/2010

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Introduction to Semi-Supervised Learning Introduction to Semi-Supervised Learning
Xiaojin Zhu, Andrew Goldberg
Semi-supervised learning is a learning paradigm concerned with the study of how computers and natural systems such as humans learn in the presence of both labeled and unlabeled data. Traditionally, learning has been studied either in the unsupervised…
Publication Date: 01/01/2009

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Markov Logic Markov Logic
Pedro Domingos, Daniel Lowd
Most subfields of computer science have an interface layer via which applications communicate with the infrastructure, and this is key to their success (e.g., the Internet in networking, the relational model in databases, etc.). So far this interface…
Publication Date: 01/01/2009

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Action Programming Languages Action Programming Languages
Michael Thielscher
Artificial systems that think and behave intelligently are one of the most exciting and challenging goals of Artificial Intelligence. Action Programming is the art and science of devising high-level control strategies for autonomous systems which emp…
Publication Date: 01/01/2008

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Essentials of Game Theory Essentials of Game Theory
Kevin Leyton-Brown, Yoav Shoham
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, econo…
Publication Date: 01/01/2008

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Representation Discovery using Harmonic Analysis Representation Discovery using Harmonic Analysis
Sridhar Mahadevan
Representations are at the heart of artificial intelligence (AI). This book is devoted to the problem of representation discovery: how can an intelligent system construct representations from its experience? Representation discovery re-parameterizes …
Publication Date: 01/01/2008

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Essentials of Game Theory (E-Book Only) Essentials of Game Theory (E-Book Only)
Kevin Leyton-Brown, Yoav Shoham
Game theory is the mathematical study of interaction among independent, self-interested agents. The audience for game theory has grown dramatically in recent years, and now spans disciplines as diverse as political science, biology, psychology, econo…
Publication Date: 01/01/2008

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A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence A Concise Introduction to Multiagent Systems and Distributed Artificial Intelligence
Nikos Vlassis
Multiagent systems is an expanding field that blends classical fields like game theory and decentralized control with modern fields like computer science and machine learning. This monograph provides a concise introduction to the subject, covering th…
Publication Date: 01/01/2007

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Intelligent Autonomous Robotics Intelligent Autonomous Robotics
Peter Stone
Robotics technology has recently advanced to the point of being widely accessible for relatively low-budget research, as well as for graduate, undergraduate, and even secondary and primary school education. This lecture provides an example of how to …
Publication Date: 01/01/2007

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